Effectively this means you can have four weapons at any time and can dish out tonnes of damage. Players will be able to equip weapons in both their left and right mech arms as well as shoulder points. Players will pilot a mech unit called an Arsenal and while you can customize this quite a lot, the combat is where the game severely disappoints even further. The combat of Daemon X Machina isn’t a redeeming feature though. After a couple of hours, the mediocrity of it all will have you skipping through every conversation just so that you can get to playing the game and fighting other mechs faster. There’s a lot of cutscenes with fully voiced character segments throughout and an equal amount of in-game messages to read through via the mission briefing menus. Sticking with the story, Daemon X Machina’s presentation of the story is incredibly text heavy. Couple this with the fact that your playable character is a silent protagonist and you’re presented with a recipe for storytelling disaster. While newcomers to anime media will probably not see through the glaring tropes, it’s quite disappointing for everyone else to see how generic and flat some of these characters are. You’ve most probably been exposed to much of this writing before and it just seems very similar throughout. If you’ve watched any anime within the past decade, Daemon X Machina’s various characters and story elements won’t be new to you. Once again, this sounds fine until you actually play the game and you’re exposed to some of the most anime trope heavy writing I’ve seen in ages. The few surviving humans have banded together into mercenary corporations and your player is drawn into the mix by doing work for them. In Daemon X Machina, an apocalyptic event occurs where the moon crashes down into the Earth and artificial intelligence systems that have taken over are now running rampant. Unfortunately, while the premise is great, the execution is fairly lacklustre. By the pure fact that there’s mechs involved and that the game was being produced by Armored Core’s Kenichiro Tsukuda, many gamers would have instantly started foaming at the mouth. The main premise of Daemon X Machina involves the use of armoured mech units to wage war in a post-apocalyptic environment. ![]() The full game is no different as gamers are definitely going to be split down the middle on this vibrant mech-action title. ![]() Since then, we’ve seen a demo hit the Nintendo Switch Store, and reception to that has been rather mixed. Daemon X Machina from Marvelous Inc., is one of the niche action game titles that Nintendo showed off at E3 2018 that specifically caught our eye.
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